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Gabi this game was so fun! It reminded me a lot of the Lilo and Stich sandwich stacker game, that I used to play as a kid. It was pretty addicting seeing just how far I could stack the objects. My one complaint would be though that I wished the objects would spawn further up as my stack got bigger rather than them starting towards the bottom with every stack. Overall though solid game!

Howdy Gabs! I got quite a big stack (impressive, I know). The objects have some good weight to them, they're super responsive! I thought it was clever how you could travel the world the higher you stack. I noticed that you lose when you go to the sides of the screen, I think you could benefit from having the physics be more difficult, like having objects slide each other if you place them wrong. Perhaps a timer could've been added to test how has you can travel the world. Good job, otherwise, Gabs!

Hey Gabi! I thought this was really interesting way to use the assets that works really well. Reminds me of this old 3DS game called crazy construction that also had random things falling into a pit that you had to stack. I personally think that the objects could've spawned a bit higher so that they're dropping down into the stack instead of spawning in between objects that are already there and I agree with Miles that I do wish the colliders were a tad more accurate to make things feel a bit more difficult ( in a fun way!) Either way I think you did a good job and liked how the higher you stacked objects the more of the world you could see c:

Hey Gabi! Great concept! Really fun to play around with the physics and not only stack things up, but push them around! One thing I think could be improved is making the colliders a bit more accurate, as some things feel like they stack a bit too effortlessly, with the bananas being a standout, since they have such a distinct curve. Still, super fun! Great job!